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DTSTART;TZID=Europe/London:20240309T110000
DTEND;TZID=Europe/London:20240309T203000
DTSTAMP:20260602T233804
CREATED:20230811T004139Z
LAST-MODIFIED:20230829T164545Z
UID:30060496-1709982000-1710016200@eventsforlondon.co.uk
SUMMARY:Areas Of Effect: Planar Systems\, Critical Roles\, and Gaming Imaginaries
DESCRIPTION:*This event has been postponed to 9 March 2024 due to train strikes\, we apologise for any inconvenience caused.*\n\nCurated by artist David Blandy and writer Jamie Sutcliffe in association with Strange Attractor Press\, Areas Of Effect: Planar Systems\, Critical Roles\, and Gaming Imaginaries is a one-day symposium on Tabletop Role Playing Games (TTRPGs) with live game sessions.\n\n\n\n\n\nForming part of arebyte’s programme The Body\, The Mind\, The Soul which questions the complex nature of humanity in the realm of technological progress\, the event brings together artists\, game designers\, theorists\, and philosophers to discuss these wildly expansive forms of play in which players utilise both their imaginations and chance mechanics (such as dice rolls) to determine the actions of fictional characters and the scenarios surrounding them.\n\n\n\n\n\nThe symposium looks at TTRPGs as the physical interface between the body and the imaginary\, addressing the hopes currently instilled in tabletop play to act as a transformative activity. As such\, this form of play presents novel opportunities for immersive experience\, problem solving\, moral dilemma\, but perhaps most importantly\, communal storytelling.\n\n\n\n\n\nSpeakers at the event include acclaimed RPG designers Emmy Allan\, Kayla Dice\, Mike Mason\, Chris McDowall\, Samuel Mui\, and Zedeck Siew\, alongside writers\, historians and theorists such as Stu Horvath\, Timothy Linward\, Mark Pilkington\, and Simon O’Sullivan.\n\n\n\n\n\nAn exhibition of TTRPGs-inspired video games by artists Kitty Clark\, Uma Breakdown\, John Powell-Jones\, Petra Szemán\, and Holly White are hosted on computers and available to play for visitors throughout the whole event.\n\n\n\n\n\nThe day culminates in live TTRPG play sessions of the games ECOMOFOS!! by artist David Blandy and SUPERZEROES by TTRPG game designer Samuel Mui\, amongst others\, inviting the audience to play with a deck of uniquely designed TTRPG playing cards.\n\n\n\n\n\nThe event features a selection of merchandise and publications from Strange Attractor Press and independent London-based bookshop Igloo Tree.\n\n\n\n\n\nRead more about the event here.\n\n\n\n\n\nSymposium programme:\n\n\n\n\n\n11 – 11:15am: INTRODUCTION TO TTRPGS by David Blandy and Jamie Sutcliffe\n\n\n\n\n\nStarting off the symposium\, Jamie and David welcome visitors\, introduce the programme for the day and touch upon the world of TTRPGS.\n\n\n\n\n\n11:15 – 11:45am: ON ROLEPLAYING GAMES by Simon O’ Sullivan\n\n\n\n\n\nArtist and theorist Simon O’Sullivan will begin the symposium with a keynote talk considering the imaginative spaces and practices of role-playing games considered a distinct form of fiction.\n\n\n\n\n\n11:45am – 1pm: BETWEEN HEXCRAWLS AND BIOSPHERES with Holly White\, Zedeck Siew\, David Blandy (chair)\n\n\n\n\n\nExploring the myriad functions of speculative ecology in role-playing environments\, addressing the creation of flora\, fauna and folklore that work to colour and complicate diverse worlds of play in a time of ecological collapse.\n\n\n\n\n\n1:40 – 3pm: FROM ODD PASTS TO GRIMDARK FUTURES with Timothy Linward\, Kayla Dice\, Chris McDowall (chair)\n\n\n\n\n\nFrom privately imagined locales to vast\, communally written mega texts\, this discussion will focus on the process and practice of worldbuilding\, interrogating the various textures of myth and fabulation\, asking to what ends our novel worlds might be put.\n\n\n\n\n\n3 – 3:25pm: MONSTERS\, ALIENS\, AND HOLES IN THE GROUND by Stu Horvath\n\n\n\n\n\nTTRPG historian and co-host of the Vintage RPG Podcast Stu Horvath introduces his landmark new book Monsters\, Aliens\, and Holes In The Ground: A Guide to Tabletop Roleplaying Games From D&D To Mothership\, published in 2023 by the MIT Press.\n\n\n\n\n\n3:35 – 5pm: NAMELESS HORRORS! CREEPING FLESH! with Mike Mason\, Emmy Allen\, Sam Mui\, Mark Pilkington\n\n\n\n\n\nFocusing on the aesthetics\, politics\, and arresting experiences of horror\, this conversation will look to various exercises in the macabre\, horrific\, and supernatural to test role-playing’s capacities for innovative storytelling\, moral quandary\, and new forms of autobiographical fiction.\n\n\n\n\n\n5:15 – 8:30pm: LIVE TTRPG PLAY with David Blandy\, Samuel Mui\n\n\n\n\n\nFollowing these insightful talks\, have a go at playing alternative TTRPGs with friends and other visitors! The games will be facilitated by TTRPG experts and game designers.\n\n\n\n\n\nThroughout the entire symposium\, a selection of TTRPG-inspired video games will be free to be played on computers in the gallery. Spanning from ecological utopias to imaginary lives\, see below for the full list of games and their retrospective game designers.\n\n\n\n\n\n***\n\n\n\n\n\nJamie Sutcliffe is a writer\, curator\, and co-director of Strange Attractor Press. His work explores artistic encounters with science fictive fabulation\, the politics of gaming\, animation and its multiple entanglements with developments in the life sciences\, haunted media\, the digital uncanny\, and the persistence of myth\, all understood as technologies of selfhood. He is the editor of Documents of Contemporary Art: Magic\, published by The Whitechapel Gallery and The MIT Press\, and his essays\, reviews\, and interviews have been featured in Art Monthly\, Frieze\, The White Review\, Rhizome\, Art Review\, The Quietus\, Art Agenda\, Bricks From The Kiln\, and IsThisIt\, amongst others. @intron_depot\n\n\n\n\n\nDavid Blandy (1976\, UK\, Lives & Works in Brighton) makes work that slips between performance and video\, digital and analogue\, investigating the stories and cultural forces that inform and influence our lives. Collaboration is central to his practice\, examining communal and personal heritage and interdependence. With research spanning multiple forms of archives\, from fandoms to the archive of the body\, historical texts to academic libraries\, archaeology and ecological theory\, twitch streams and film archives\, Blandy weaves poetic works that explore the complexities of the contemporary subject. @david_blandy_\n\n\n\n\n\nEvent made in partnership with Strange Attractor Press and Igloo Tree.
URL:https://eventsforlondon.co.uk/event/areas-of-effect-planar-systems-critical-roles-and-gaming-imaginaries/
LOCATION:arebyte\, 7 Botanic Square\, London\, E14 0LG
CATEGORIES:Arts,Digital Arts,Events in London,Games
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240301T000000
DTEND;TZID=Europe/London:20240303T235959
DTSTAMP:20260602T233804
CREATED:20240214T152934Z
LAST-MODIFIED:20240214T152937Z
UID:30064463-1709251200-1709510399@eventsforlondon.co.uk
SUMMARY:Algorithmic Unconscious
DESCRIPTION:Algorithmic Unconscious is a group exhibition by UCL BA Media students responding to arebyte’s current artistic focus on The Body\, the Mind\, the Soul\, an exploration of the complex nature of humanity in the realm of technological progress. \n\n\n\nDeveloped with curatorial and production support from arebyte team and UCL tutors\, students present new media projects that examine the impact of digital transformation on the mind\, focusing particularly on unconscious processes such as emotions\, addiction\, and dreaming. \n\n\n\nIn the non-traditional game by Aaron Wang\, anger\, fear\, joy\, and sadness provide the backdrops for quests. Emotions play a crucial role in decision-making\, yet human decisions can veer off course\, leading to addiction when addictive substances are introduced into the game. James Thom‘s installation serves as a cautionary message\, urging us not to press the button of addiction\, even though the only way to explore his work is by pressing the button repeatedly. The generated film 0714 by Ellena-Maria Kappos\, Imogen Adeoye\, Hany Radwan-Radulescu\, Cara McDerment\, and Daisy Lang – reveals how generative algorithms experience dreaming. Meanwhile\, in Dream Diary by Eric Wei\, Stephanie Lin\, and Allison Zhong\, the artists delve into the surreal landscapes of the human mind. In The Epoch’s Elegy\, Artificial Intelligence is portrayed as a malevolent force rather than a creative agent. Through this installation\, Maria Mujib envisions a future marked by environmental degradation and societal collapse as a consequence of AI’s rule. \n\n\n\nThe student’s projects unveil the impact of merging human consciousness with the digital and ethereal realm\, leaving a lasting imprint on internal thought processes\, shaping our perception\, organisation\, and expression. Their works question whether this evolution leads to increased autonomy or deeper entanglement with collective intelligence\, and if humanity’s aspirational concept of collective intelligence is being hindered by a detrimental and numbing collective algorithmic unconscious.
URL:https://eventsforlondon.co.uk/event/algorithmic-unconscious/
LOCATION:arebyte\, 7 Botanic Square\, London\, E14 0LG
CATEGORIES:Digital Arts,Visual Arts
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240224T100000
DTEND;TZID=Europe/London:20240224T123000
DTSTAMP:20260602T233804
CREATED:20240205T114033Z
LAST-MODIFIED:20240205T114036Z
UID:30064311-1708768800-1708777800@eventsforlondon.co.uk
SUMMARY:Unreal Engine Workshops for Intermediates
DESCRIPTION:This workshop series is intended for those with experience in creating 3D models in Blender and who have a solid understanding of the features of Unreal Engine. Please refer to the booking link for the required pre-requisites. \n\n\n\nJames B Stringer leads a series of 3 intermediate workshops exploring the real-time creative possibilities of the video game engine Unreal Engine 5\, and how its video game development tools might be used within a fine art practice. \n\n\n\nUnreal Engine has become one of the most popular video game development platforms and its creator Epic Games is one of the biggest names in gaming and tech. Epic Games have leveraged the success of their popular video game Fortnite to produce powerful development tools that now have been adopted by the wider film\, fashion\, music and arts and industries. \n\n\n\nOver the last decade Unreal Engine has become a fixture in fine art production\, its visual effects and overall aesthetics are recognisable in many contemporary artists’ work. This series of workshops aims to explore the use of Unreal Engine in fine art practice\, demystify the engine and introduce participants to many of its features and use cases. \n\n\n\nSAT 10 FEB: Intro to UE5 Blueprints \n\n\n\nThis intermediate workshop will explore how to set up and code simple interactions using Unreal Engine’s node-based scripting language\, Blueprints. \n\n\n\nSAT 17 FEB: Preparing custom 3D assets for UE5 \n\n\n\nThis intermediate workshop explores how to bring your own 3D models to the Unreal Engine and how to set up materials within the Unreal Engine shader editor. The session covers hero assets; preparing a game ready object in Blender; creating custom materials; and optimising game assets. \n\n\n\nSAT 24 FEB: Building a UE5 Project \n\n\n\nThis intermediate workshop explores how to build an Unreal Engine project for desktop. The session covers tips for optimising your scenes in UE5; audio systems and options for UE5; and building and displaying a UE5 project.
URL:https://eventsforlondon.co.uk/event/unreal-engine-workshops-for-intermediates-2/2024-02-24/
LOCATION:arebyte\, 7 Botanic Square\, London\, E14 0LG
CATEGORIES:Digital Arts,Events in London,Visual Arts,Workshops
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240215T183000
DTEND;TZID=Europe/London:20240215T200000
DTSTAMP:20260602T233804
CREATED:20240205T113039Z
LAST-MODIFIED:20240205T113043Z
UID:30064328-1708021800-1708027200@eventsforlondon.co.uk
SUMMARY:Zach Blas Lecture Performance
DESCRIPTION:In this lecture performance\, Zach Blas delves into the key concepts behind his new work CULTUS. \n\n\n\nTaking us through research into organisations like The Way of The Future Church\, theories like Ray Kurzweil’s spiritual machine\, and transhumanism in sci-fi and religion\, Blas traces the emergence of an AI-based religiosity\, where human flesh transforms into biometric data and emotional tears are transformed into a symbolic language of sacred quantification. \n\n\n\nThe performance lecture will be followed by a conversation with arebyte curator Rebecca Edwards exploring the installation further. \n\n\n\nThis lecture performance takes place over Zoom. The meeting link will be sent to your email when you have booked tickets on Eventbrite.
URL:https://eventsforlondon.co.uk/event/zach-blas-lecture-performance/
LOCATION:london\, Online
CATEGORIES:Arts,Digital Arts,Events in London
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ORGANIZER;CN="arebyte":MAILTO:hello@arebyte.com
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240210T100000
DTEND;TZID=Europe/London:20240213T123000
DTSTAMP:20260602T233804
CREATED:20240205T113658Z
LAST-MODIFIED:20240205T113701Z
UID:30064309-1707559200-1707827400@eventsforlondon.co.uk
SUMMARY:Unreal Engine Workshops for Intermediates
DESCRIPTION:This workshop series is intended for those with experience in creating 3D models in Blender and who have a solid understanding of the features of Unreal Engine. Please refer to the booking link for the required pre-requisites. \n\n\n\nJames B Stringer leads a series of 3 intermediate workshops exploring the real-time creative possibilities of the video game engine Unreal Engine 5\, and how its video game development tools might be used within a fine art practice. \n\n\n\nUnreal Engine has become one of the most popular video game development platforms and its creator Epic Games is one of the biggest names in gaming and tech. Epic Games have leveraged the success of their popular video game Fortnite to produce powerful development tools that now have been adopted by the wider film\, fashion\, music and arts and industries. \n\n\n\nOver the last decade Unreal Engine has become a fixture in fine art production\, its visual effects and overall aesthetics are recognisable in many contemporary artists’ work. This series of workshops aims to explore the use of Unreal Engine in fine art practice\, demystify the engine and introduce participants to many of its features and use cases. \n\n\n\nSAT 10 FEB: Intro to UE5 Blueprints \n\n\n\nThis intermediate workshop will explore how to set up and code simple interactions using Unreal Engine’s node-based scripting language\, Blueprints. \n\n\n\nSAT 17 FEB: Preparing custom 3D assets for UE5 \n\n\n\nThis intermediate workshop explores how to bring your own 3D models to the Unreal Engine and how to set up materials within the Unreal Engine shader editor. The session covers hero assets; preparing a game ready object in Blender; creating custom materials; and optimising game assets. \n\n\n\nSAT 24 FEB: Building a UE5 Project \n\n\n\nThis intermediate workshop explores how to build an Unreal Engine project for desktop. The session covers tips for optimising your scenes in UE5; audio systems and options for UE5; and building and displaying a UE5 project.
URL:https://eventsforlondon.co.uk/event/unreal-engine-workshops-for-intermediates/
LOCATION:Java House 7 Botanic Square London England E14 0LG United Kingdom\, London
CATEGORIES:Digital Arts,Events in London,Visual Arts,Workshops
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ORGANIZER;CN="arebyte":MAILTO:hello@arebyte.com
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240207T193000
DTEND;TZID=Europe/London:20240207T203000
DTSTAMP:20260602T233804
CREATED:20240131T021652Z
LAST-MODIFIED:20240131T021655Z
UID:30064304-1707334200-1707337800@eventsforlondon.co.uk
SUMMARY:CULTUS: Online Panel Discussion
DESCRIPTION:Belief Machines: The aesthetics and politics of AI religiosity\n\n\n\n\n\n\n\n\nBelief Machines: The aesthetics and politics of AI religiosity\n\n\n\n\n\n\nZach Blas\, the artist behind CULTUS\, and arebyte curator Rebecca Edwards are joined by academics to delve into the complex intersections of artificial intelligence\, religion\, feminism\, anti-racism\, and speculative thinking. \n\n\n\nAddressing the ways in which religion\, spirituality\, and belief influence the roles that AI plays in our lives\, the panel will provide unique insights into the diverse facets of AI’s impact on our present and future societies. \n\n\n\nParticipants\n\n\n\nThao Phan is a feminist science and technology studies (STS) researcher who specialises in the study of gender and race in algorithmic culture. She is a Research Fellow in the Australian Research Council’s Centre of Excellence for Automated Decision-Making & Society and the Emerging Technologies Research Lab at Monash University\, Australia. Thao has published on topics including the aesthetics of digital voice assistants\, big-data-driven techniques of racial classification\, and the commercial capture of AI ethics research. She is the co-editor of the volumes An Anthropogenic Table of Elements (University of Toronto Press) and Economies of Virtue: The Circulation of ‘Ethics’ in AI (Institute of Network Cultures)\, and her writing appears in journals such as Big Data & Society\, Catalyst: Feminism\, Theory\, Technosocience\, Science as Culture\, and Cultural Studies. \n\n\n\nMashinka Firunts Hakopian is a writer\, artist\, and researcher born in Yerevan and residing in Glendale\, CA. She is an Associate Professor of Technology and Social Justice at ArtCenter College of Design. She was a 2021 visiting Mellon Professor of the Practice at Occidental College. There\, she co-curated the exhibition Encoding Futures: Critical Imaginaries of AI with Meldia Yesayan at Oxy Arts\, which travelled to the Ford Foundation Gallery in New York in September 2023 under the title What Models Make Worlds. She is the guest editor of the spring 2023 issue of Art Papers on artificial intelligence. Her book\, The Institute for Other Intelligences\, was released by X Artists’ Books in 2022. Her writing and commentary have appeared in AI & Society\, Los Angeles Review of Books\, Performance Research Journal\, Archetypes with Meghan Markle\, and Art in America. \n\n\n\nBeth Singler is the Assistant Professor in Digital Religion(s) and co-lead of the Media Existential Encounters and Evolving Technology Lab at the University of Zurich. As an anthropologist\, her research focuses on the human\, and considers the social\, ethical\, and religious implications in developments in AI and robotics. Beth has spoken about her research at the Hay Festival as one of the Hay 30 to watch\, as well as at New Scientist Live\, Ars Electronica\, the Edinburgh Science Festival\, the Cheltenham Science Festival\, the Science Museum\, the Barbican\, and has appeared several times on BBC Click and BBC Click Live. She has appeared on BBC Radio’s Start the Week\, the Today Programme\, Beyond Belief\, Free Thinking\, and the Sunday Programme\, and presented an essay on BBC Radio 3 for the Year of Blade Runner.  More recently\, she has co-edited a Cambridge Companion to Religion and AI with Fraser Watts and is also writing a new book on Religion and AI.
URL:https://eventsforlondon.co.uk/event/cultus-online-panel-discussion/
LOCATION:arebyte\, 7 Botanic Square\, London\, E14 0LG
CATEGORIES:Conversation,Digital Arts,Events in London,Online Events,Science,Visual Arts
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20231116T080000
DTEND;TZID=Europe/London:20240101T170000
DTSTAMP:20260602T233804
CREATED:20231121T174030Z
LAST-MODIFIED:20240110T173854Z
UID:30061938-1700121600-1704128400@eventsforlondon.co.uk
SUMMARY:For Data You Are\, And To Data You Shall Return / 为数据所生，亦归数据而去
DESCRIPTION:For Data You Are\, And To Data You Shall Return is an online exhibition of generative\, video and gamified works exploring diverse perspectives surrounding digital death\, renewal and reincarnation in the virtual domain. Surveying the nuance of long-standing and newer ruminations around the circularity of life and death\, in technological\, bodily\, and spiritual contexts\, the exhibition sees death as a narrative with which to discuss life. Death in the digital world is\, in a particular dimension\, describable\, observable\, and even manufacturable\, as well as manageable and repairable. Life in the digital world is\, on the contrary\, more mysterious. \n\n\n\nThe online exhibition comprises works that span a range of digital media processes and outcomes; from hypnotic encounters with concealed code to custom playful gamifications\, and planetary-scale simulations\, the exhibition presents expanded video practices\, role-playing narratives and reconnection with devices and their material origins\, drawing links between communications across ethers and the encounters of rogue or unknown agents acting on behalf of their meatspace counterparts. Decay\, sites of renewal\, and rethinking our existence in the digital and environmental domain are foregrounded. \n\n\n\nThe exhibition title is a subtle twist on the theological reference in the book of Genesis which infers non-immortality. This concept aligns with the Chinese Buddhist philosophy of “sheng-si-lun-hui\,” which is tied to the idea of karma and its role as social currency in the afterlife. By imbuing the interface with a uniquely generative background – a mystical quality of exposing the underside of codified processes – and by referring to data as the dust you shall return to\, the exhibition seeks to symbolise this continuous cycle of existence of all things. \n\n\n\nAccess the project here.
URL:https://eventsforlondon.co.uk/event/for-data-you-are-and-to-data-you-shall-return-%e4%b8%ba%e6%95%b0%e6%8d%ae%e6%89%80%e7%94%9f%ef%bc%8c%e4%ba%a6%e5%bd%92%e6%95%b0%e6%8d%ae%e8%80%8c%e5%8e%bb/
LOCATION:arebyte\, 7 Botanic Square\, London\, E14 0LG
CATEGORIES:Arts,Design,Digital Arts,Events in London,Exhibitions,Online Events,Visual Arts
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20231011T183000
DTEND;TZID=Europe/London:20231011T210000
DTSTAMP:20260602T233804
CREATED:20230927T122653Z
LAST-MODIFIED:20230927T122658Z
UID:30060617-1697049000-1697058000@eventsforlondon.co.uk
SUMMARY:Zach Blas: CULTUS
DESCRIPTION:arebyte presents CULTUS\, a new solo project by artist Zach Blas. Co-commissioned by arebyte\, London\, and Secession\, Vienna\, this immersive multimedia exhibition explores religious belief\, artificial intelligence\, and the California tech industry. \n\n\n\nFeaturing AI-generated imagery\, text\, and sound alongside computer graphics and motion-capture performance\, CULTUS is the second instalment of Blas’s Silicon Traces trilogy\, a series of moving image installations that contends with the beliefs\, fantasies\, and histories influential to Silicon Valley’s visions of the future.  \n\n\n\nCULTUS addresses a burgeoning AI religiosity in the tech industry\, considering the ways in which artificial intelligence is imbued with god-like powers and marshalled to serve beliefs of judgement and transcendence\, extraction and immortality\, pleasure and punishment\, individual freedom and cult devotion. While AI religious organisations like Way of the Future church centre around the emergence of coming AI gods\, CULTUS offers a different perspective: AI gods are already amongst us\, actively worshipped and served. \n\n\n\nCULTUS is a techno-religious computational system–a god generator\, a holy engine –that invokes a pantheon of AI gods\, whose prophets share their divine teachings\, rituals\, and symbologies. These AI deities are Expositio\, AI god of desire and exposure; Iudicium\, AI god of automation and judgement; Lacrimae\, AI god of tears and extraction; and Eternus\, AI god of immortal life.  \n\n\n\nCULTUS reimagines Elizabethan mathematician and occultist John Dee’s Holy Table\, an esoteric device of sigils\, seals\, and a crystal ball\, with which Dee communed with angels to gain access to God. Blas reconfigures the Holy Table at an immersive scale\, transforming the entire space into an invocation site. An illuminated sigil spreads across the gallery. At its centre\, a black-mirror altarpiece displays video of morphing symbols and an esoteric diagram. Pyramidal plinths bear Spanish Ticklers holding ornate vials of bodily fluid offerings. Chained\, etched tablets share the lyrics to invocation songs\, encouraging visitors to sing along. As music resounds\, prophets of the AI gods manifest in a giant orb suspended above\, delivering sermons that beckon us to serve.  \n\n\n\nCULTUS is the Latin word for “worship”\, which articulates the act solicited from those who encounter the installation. As such\, visitors may find themselves caught in acts of devotion to gods they did not know they already served. However\, a sacrilegious presence manifests within\, a Heretic that incites shattering counter-beliefs.  \n\n\n\nThe exhibition features a wide-ranging cast of singers and performers\, including micha cárdenas\, Ricardo Dominguez\, Nick Granata\, Susu Laroche\, Susanne Sachsse\, Aga Ujma\, and Izzy Yon. \n\n\n\nCULTUS is generously supported by a 2023 Connections Grant from the Social Sciences and Humanities Research Council of Canada\, Jason Kemper\, and Thor Perplies.  \n\n\n\nThe work forms part of arebyte’s 2023/24 programme The Body\, The Mind\, The Soul\, which questions the complex nature of humanity in the realm of technological progression. The exhibition is accompanied by a booklet featuring texts by arebyte curator Rebecca Edwards and anthropologist and folklorist Amy Hale.
URL:https://eventsforlondon.co.uk/event/zach-blas-cultus/
LOCATION:arebyte\, 7 Botanic Square\, London\, E14 0LG
CATEGORIES:Events in London,Exhibitions,Visual Arts
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20230909T150000
DTEND;TZID=Europe/London:20230909T180000
DTSTAMP:20260602T233804
CREATED:20230822T105624Z
LAST-MODIFIED:20230822T105628Z
UID:30060529-1694271600-1694282400@eventsforlondon.co.uk
SUMMARY:AI: Prompting Images of Digital Life
DESCRIPTION:With the recent emergence of image-generating AI systems such as DALL-E\, Stable Diffusion and Midjourney\, the task of generating images with computers has been remodelled as a text-based process known as ‘prompting’. \nPrompting involves instructing a pre-trained AI model to hallucinate images in reaction to the specifics of text-based inputs. Prompts dictate image style\, composition and genre to the extent that images generated using these systems often appear as weird pastiches\, with giveaway aesthetic signals – 8-fingered hands\, for example – that point to their artificial origins. \nWorkshop participants will experiment with trying to find the cracks in these systems\, using creative prompting to explore whether these systems really are the dawn of a new horizon\, offering the potential for breakthroughs in digital image-making beyond the offset of human labour. \nParticipants are required to bring their laptops. \nJames Irwin’s bio \nJames Irwin is an Artist\, PhD researcher at Kingston School of Art\, Lecturer at UAL and Digital Media Tutor at the Royal Academy Schools. He works with web technologies\, AI systems and digital sound and image to investigate the notion of a vital life force inherent within digital media. \nBy creating cognitive assemblages – made from a combination of networked digital hardware\, software and human wetware – his work builds from new materialist ideas around recentering the human\, undoing our role as autonomous individuals and pointing to the ways in which the production of subjectivity is offset to forces outside of our bodies; the posthuman is biological\, but also networked and dispersed through machines. \n\n\n\n\n\n\n 
URL:https://eventsforlondon.co.uk/event/ai-prompting-images-of-digital-life/
LOCATION:arebyte\, 7 Botanic Square\, London\, E14 0LG
CATEGORIES:Arts,Cheap Tickets,Digital Arts,Events in London,Exhibitions,Visual Arts
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20230708T130000
DTEND;TZID=Europe/London:20230708T170000
DTSTAMP:20260602T233804
CREATED:20230612T015922Z
LAST-MODIFIED:20230612T015925Z
UID:30060297-1688821200-1688835600@eventsforlondon.co.uk
SUMMARY:WORKSHOP WITH DIGITAL ARTIST SHINJI TOYA Lives of Your Smartphones
DESCRIPTION:This hands-on workshop uses a website-based version of Lives of Your Smartphones to contextualise the ecological issues of e-waste and planned obsolescence. \n\n\n\nDuring the session\, the participants will produce decaying versions of their smartphone handsets as png images to be uploaded online. The workshop contextualises the materiality of smartphones and their ecological implications to consider how the operation of the current mainstream technological development is harming the environment. The participants will collectively create a toolkit of alternative cosmological and cultural frameworks – this includes the poetic aesthetics of decay to counter the progress narrative of mainstream tech development and the cultural perception associated with Japanese animism and other ideas to think about alternative technologies with empathy and provision of de-anthropocentric views. \n\n\n\nParticipants are required to bring their smartphones. \n\n\n\nThe workshop has been developed with the support of Tanya Boyarkina (Compiler).
URL:https://eventsforlondon.co.uk/event/workshop-with-digital-artist-shinji-toya-lives-of-your-smartphones/
LOCATION:arebyte\, 7 Botanic Square\, London\, E14 0LG
CATEGORIES:Digital Arts,Environment,Free Events,Workshops
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20230527T130000
DTEND;TZID=Europe/London:20230527T173000
DTSTAMP:20260602T233804
CREATED:20230502T143127Z
LAST-MODIFIED:20230502T143132Z
UID:30060136-1685192400-1685208600@eventsforlondon.co.uk
SUMMARY:Towards a Cosmotechnic Psychedelia: film screenings and panel discussion
DESCRIPTION:Towards a Cosmotechnic Psychedelia is an event presented by arebyte in collaboration with artist and researcher Helen Knowles. The event comprises screenings of films by artists and a panel discussion that seeks to explore various topics described in Yuk Hui’s ‘Cosmo technics’\, from alternate states and entity encounters to ethical\, moral\, and social influences. These factors continue to shape the use of psychedelics and plant-based medicinal tools by communities in the Global South\, like Putumayo in Colombia\, and in affluent Western societies. \n\n\n\nThe event is part of Helen’s current PhD research\, titled “More Than Human Healthcare”\, which involves collaborations with the Psychedelic Trials Team at King’s College London\, the London AI Centre\, and members of the Inga community in Putumayo\, Colombia. \n\n\n\nThis event looks beyond the West to move towards anti-universalist and pluralist perspectives on technologies and tools of connection. It aims to explore how artistic interventions and methods of narrative-building can assist us in creating collective awareness and connection in the contemporary context of the climate emergency\, as well as questioning how we cement solidarity without extractive or hierarchical agendas. \n\n\n\nThe event will begin with the screening of the experimental documentary film True Hallucinations\, directed by Péter Bergmann and based on Terence McKenna’s book Journey to La Chorerra. The film details his brother’s journey to Putumayo and the experiments that ensued\, blending 90s computational aesthetics with found footage of McKenna and his brother\, alongside McKenna’s famously hypnotic oration. This complex historical work forms the basis for understanding the problematic\, extractive\, Western-centric botanical objective to discover and sail the psychoanalytical seas of inner consciousness. \n\n\n\nFrom here\, we see more contemporary takes on the points raised (or ignored) in McKenna’s lifework: Ursula Biemann’s exploration of intelligence in nature from both shamanic and scientific perspectives and Patricia Dominguez’s enquiry into experimental ethnobotany and organic connection technologies that expand the perception of the vegetal and the spiritual world. Looking towards an embodied approach of psychedelics in medicine and mental health\, Andrea Khora visualises the effects of 10mg of ketamine inserted intravenously\, creating hallucinogenic and otherworldly images. Suzanne Triester approaches non-colonialist plans towards a techno-spiritual imaginary of alternative visions of survival on earth via a body of work titled TECHNOSHAMANISM. This sees an expansion and redefinition of technology that is engineered and redirected in new ways for positive global futures away from mainstream economic\, corporate and governmental forces. Rebeca Romero’s Voyager also questions the legitimacy of the notion of “discovery” and proposes a reassessment of dominant notions of intelligence\, technology\, and knowledge. \n\n\n\nPanellists include artist Helen Knowles\, Clinical Trials Manager at King’s College\, London\, Catherine Bird\, and artist Andrea Khora\, with contributions from Dr Hernando Chindoy Chindoy\, former Inga Community Leader\, Legal Representative of the Territorial Entity of the Inga Awai Population ATUN WASI IUIAI (AWAI)\, and co-founder of the AWAI Indigenous University. \n\n\n\nEvent Programme \n\n\n\n1.00 – 3.50 pm: Film screening \n\n\n\nPéter Bergmann\, Terence McKenna’s True Hallucinations – 2h 48’ \n\n\n\nYou can also watch the film here at home ahead of the panel conversation \n\n\n\n1.00 – 3.50 pm: Film screenings\, on loop \n\n\n\nAndrea Khora\, Bolus – 4’31” \n\n\n\nPatricia Domínguez\, Matrix Vegetal – 21’ \n\n\n\nRebeca Romero\, Voyager – 5’45” \n\n\n\nSuzanne Treister\, Technoshamanic Systems – 3’26” \n\n\n\nUrsula Biemann\, Forest Mind – 31’ \n\n\n\n4.00 – 5.30pm: panel talk \n\n\n\nHelen Knowles\, artist and researcher \n\n\n\nCatherine Bird\, Clinical Trials Manager \n\n\n\nAndrea Khora\, artist \n\n\n\nWith contributions from Dr Hernando Chindoy Chindoy\, former Inga Community Leader \n\n\n\nBiography of the speakers \n\n\n\nHelen Knowles (b.1975) is an artist and curator of the Birth Rites Collection. She has a BA Hons from Glasgow School of Art and an MA in Fine Art from Goldsmiths University. A former British Council\, Young Creative Entrepreneur\, she has curated and commissioned work for internationally renowned projects\, which include; Oxytocin in collaboration with Procreate Projects\, seven site-specific installations across Guys Campus\, 2019\, BRC Bi-annual competition for New Work at Media CityUK\, The Whitworth Art Gallery and Kings College in 2013/15/17\, ‘Birth Rites’\, Manchester Museum / Glasgow Science Centre\, 2008\, ‘Don’t Cross the line’\, ‘Agitate’ and ‘Radio Halo’ 2000\, a show of eleven site-specific installations at Jodrell Bank Science Centre and Arboretum. Knowles has secured grants from ACE\, The Amateurs Trust\, Awards for All and Millenium UnLtd\, amongst others. \n\n\n\nBook free tickets here! \n\n\n\nCatherine Bird is the Senior Clinical Trials Manager at Psychoactive Trials Group\, Centre for Affective Disorders\, Institute of Psychiatry\, Psychology & Neuroscience (IoPPN). She works in psychedelic research as part of the psilocybin research group at The Institute of Psychiatry\, Psychology and Neuroscience\, King’s College London. \n\n\n\nAndrea Khôra is an artist and researcher based in London. Her practice seeks to comprehend the malleability of reality on personal and societal scales. As a PhD researcher in the Art Department at Goldsmiths\, her practice-led project New Sight: The Alchemy of Surveillance into Resistance in Near Future Worlds\, looks at the history of surveillance\, specifically focusing on the mining of occult knowledge systems by the CIA in the cold war as well as the correlation between the 1960s-1970s utopian countercultures and the rise of Surveillance Capitalism. Through the uncovering of systems and correlations\, she is creating a speculative proposition for the future reclamation of personal and community agency through the creation of sculpture\, writing\, and performance.
URL:https://eventsforlondon.co.uk/event/towards-a-cosmotechnic-psychedelia-film-screenings-and-panel-discussion/
LOCATION:arebyte\, 7 Botanic Square\, London\, E14 0LG
CATEGORIES:Arts,Digital Arts,Films
ATTACH;FMTTYPE=image/png:https://eventsforlondon.co.uk/wp-content/uploads/2023/05/Screening-Lead-image-Andrea-Khora-still-from-BOLUS-2022-e1683037912625.png
ORGANIZER;CN="arebyte":MAILTO:hello@arebyte.com
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20230520T113000
DTEND;TZID=Europe/London:20230520T183000
DTSTAMP:20260602T233804
CREATED:20230503T133605Z
LAST-MODIFIED:20230503T133610Z
UID:30060138-1684582200-1684607400@eventsforlondon.co.uk
SUMMARY:Digital Practices - Masterclass with climate change expert Angela YT Chan
DESCRIPTION:Develop a socially and environmentally responsible digital practice in this Masterclass with climate change specialist\, researcher\, curator and artist Angela YT Chan. Learn about the historical roots of the climate crisis\, gain tools for applying climate literacy in your digital projects\, and develop frameworks for building a sustainable future in the digital sector. \n\n\n\nPurchase tickets here! \n\n\n\n11:30-13:30\, 20 May – Session 1 \n\n\n\nSituating Digital Practices in Climate Change History and Toward Climate Justice \n\n\n\nThis session aims to provide an overview of the history of climate change to support the fundamental goals of intersectional climate justice. The focus will be on how the exploitative colonial histories of people and the planet have contributed to the climate crisis and how uneven global developments have perpetuated it. By grasping these concepts\, we can establish a foundation for exploring the significant role that evolving digital practices play in promoting positive change. \n\n\n\n14:00 – 16:00\, 20 May – Session 2 \n\n\n\nTools for Climate Literacy in Digital Practices \n\n\n\nIn this session\, you will be introduced to some of the tools available to digital practitioners to develop climate literacy while working on their projects. The different terms that will be covered include carbon footprint\, carbon offsetting\, sustainability\, sustainable development\, and others. Throughout the session\, we will prioritise a climate justice approach that places people at the centre of the climate struggle. Additionally\, we will examine the environmental impacts of software and hardware used in the creative process. \n\n\n\n16:30 – 18:30\, 20 May – Session 3 \n\n\n\nFrameworks for Environmentally and Socially Responsible Digital Practices \n\n\n\nIn this session\, the focus will remain on the climate justice approach to digital practices. The aim is to discuss the long-term infrastructures and resources digital practitioners would like to see in their sector. The session will explore the type of commissioning\, material\, and financial support required by digital practitioners to build a sustainable future. This includes support from funders and institutional hosts. Additionally\, the session will examine the grassroots and other digital practitioners’ existing resources. The objective is to cultivate sustainable digital practices that go beyond climate literacy and include a compassionate understanding of the cultural\, social\, and political dynamics associated with the climate crisis. \n\n\n\n——————————————————————————- \n\n\n\nTo participate in Session 1\, you should bring a laptop or tablet and a phone with a camera. You will also need to log into your Google account to access Creation tools in the Google Earth browser\, so please make sure you have the necessary devices and an internet connection. If you don’t have access to a Google account\, you can work in a small group with someone who does. Additionally\, you will need to use your phone camera to take pictures of collages and upload them to Google Earth. \n\n\n\nFor all workshops\, it is recommended that participants come prepared to reflect on their own practice. This includes considering material factors such as hardware\, software\, and other materials\, as well as immaterial factors such as your concepts and relationships\, especially in relation to the environment\, people\, and places. \n\n\n\n——————————————————————————- \n\n\n\n£20 per session \n\n\n\n£45 for the entire day (3 sessions) \n\n\n\n——————————————————————————- \n\n\n\nThrough workshops led by artists\, arebyte’s digital training sessions provide practical techniques for digital making. \n\n\n\nFrom introductory to more advanced sessions on coding\, 3D designing\, sound editing\, cross-platform game engines\, and virtual world-making\, the creative courses provide hands-on tools that participants can apply in their creative development for all educational levels. \n\n\n\nFor questions or enquiries\, please email arebyte Gallery at hello@arebyte.com. Or head here for more info: https://www.arebyte.com/dts \n\n\n\nBiography \n\n\n\nAngela YT Chan is an independent researcher\, curator and artist specialising in climate change. Her multidisciplinary work examines power in relation to inequality throughout the colonial and ongoing history of the climate crisis through self-archiving\, data science\, technologies and speculative fiction. Her research-art commissions use video\, illustrations\, conversations and other research media to focus on water scarcity\, conflict and everyday experiences through climate framing and communications. Since 2014\, Angela has produced curatorial projects and workshops\, collaborating with artists\, activists and youth groups (formerly Worm: art + ecology). She co-directs the London Science Fiction Research Community. Angela is also a research consultant\, having worked in international climate and cultural policy and on climate and sustainability projects for major cultural institutions\, like the Design Museum\, Whitechapel Gallery and South London Gallery.
URL:https://eventsforlondon.co.uk/event/digital-practices-masterclass-with-climate-change-expert-angela-yt-chan/
LOCATION:arebyte\, 7 Botanic Square\, London\, E14 0LG
CATEGORIES:Arts,Digital Arts,Education,Masterclass
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20220929T190000
DTEND;TZID=Europe/London:20220929T210000
DTSTAMP:20260602T233804
CREATED:20220924T161258Z
LAST-MODIFIED:20220924T162432Z
UID:30058780-1664478000-1664485200@eventsforlondon.co.uk
SUMMARY:Performance | ℧R by Fronte Vacuo
DESCRIPTION:arebyte presents ℧R\, a solo performance developed and produced by the Performance-Theatre group Fronte Vacuo (Marco Donnarumma\, Margherita Pevere and Andrea Familari)\, as a new rhizome of their project Humane Methods. \n℧R reflects on violence as a foundation of current algorithmic societies: the violence of instructions\, systems\, and infrastructures created to abuse all living beings. Such systems work through loops and organised repetitions. Humans make instructions; machines repeat instructions\, and living things suffer instructions\, on and on and on. The piece takes the loop as a starting point to combine multi-sensorial stimulation with human-computer interaction and somatic practices to test the seeming impossibilities of bodily articulation and repetition. Embodied in Marco Donnarumma’s musical instrument XTH Sense\, an interactive\, machine learning algorithm transforms the inner sound of muscles\, blood\, and bones into a real-time choreography of movement\, sounds and light. \nThe evening ends with an artist talk unfolding the ideas\, research and artistic methodology behind the Humane Methods saga (2019-ad Infinitum). \nScience Fiction Squared precedes the performance\, a one-day symposium inviting established and emerging science fiction writers and critics to discuss how social and technological trends are likely to change the form and function of science fiction. What new challenges and eternal questions will tomorrow’s SF address? Will it advocate for a better world or warn against a worse one? Who will create it\, and why? \nThe performance contains nudity and strobe lighting that may potentially trigger seizures for people with photosensitive epilepsy. (18+) \n  \nPerformance evening \n19:30 – 20:00 – Humane Methods | ℧R – performance by Fronte Vacuo \n20:15 – 21:00 – Talk by Fronte Vacuo \n  \nFull Programme (with symposium) \n13:30 – 13:55 – Opening Notes by Sumit Paul-Choudhury and Nimrod Vardi \n14:00 – 15:30 – The Mythology of the Future with Adam Roberts\, Beth Singler\, Yen Ooi \n15:45 – 17:15 – Utopian Dreams\, Dystopian Visions with with Caroline Edwards\, Jo Walton\, Sumit Paul-Choudhury\, Glyn Morgan \n17:30 – 19:00 – A Mirror of Society with Steward Hotston\, Lavie Tidhar\, Neon Yang\, Modupe Ayinde\, Aliette de Bodard \n19:30 – 20:00 – Humane Methods | ℧R – performance by Fronte Vacuo \n20:15 – 21:00 – Talk by Fronte Vacuo
URL:https://eventsforlondon.co.uk/event/performance-%e2%84%a7r-by-fronte-vacuo/
LOCATION:arebyte\, 7 Botanic Square\, London\, E14 0LG
CATEGORIES:Arts,Conferences,Events in London,London Theatre
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ORGANIZER;CN="arebyte":MAILTO:hello@arebyte.com
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20220929T010000
DTEND;TZID=Europe/London:20220929T190000
DTSTAMP:20260602T233804
CREATED:20220924T161418Z
LAST-MODIFIED:20220924T161421Z
UID:30059619-1664413200-1664478000@eventsforlondon.co.uk
SUMMARY:Symposium | Science Fiction Squared
DESCRIPTION:arebyte presents Science Fiction Squared\, a one-day convention organised by former New Scientist and Arc editor-in-chief Sumit Paul-Choudhury inviting established and emerging science fiction creators and critics to discuss how social and technological trends are likely to change the form and function of science fiction. \nWhat new challenges and eternal questions will tomorrow’s SF address? Will it advocate for a better world\, or warn against a worse one? Who will create it\, and why? \nSince its invention\, science fiction has taken many forms – from its beginnings in the gothic horror of Frankenstein\, through the globe-trotting adventures of Jules Verne\, the techno-utopianism of its Golden Age\, the trippy fantasies of New Wave and the slick\, corporate dystopias of cyberpunk. But what will it evolve into next? \nThe event culminates with the ground-breaking performance ℧R by acclaimed collective Fronte Vacuo. ℧R is a performance for a faceless body\, AI algorithms\, lights and the vibrational force of sound. \nThe performance contains nudity and strobe lighting that may potentially trigger seizures for people with photosensitive epilepsy. (18+) \nTo book tickets for the performance only please visit here \n  \nSymposium Programme: \n13:30 – 13:55 – Opening Notes by Sumit Paul-Choudhury and Nimrod Vardi \n14:00 – 15:30 – The Mythology of the Future with Adam Roberts\, Beth Singler\, Yen Ooi \n15:45 – 17:15 – Utopian Dreams\, Dystopian Visions with with Caroline Edwards\, Jo Walton\, Sumit Paul-Choudhury\, Glyn Morgan\, Sally Adee \n17:30 – 19:00 – A Mirror of Society with Stewart Hotston\, Lavie Tidhar\, Neon Yang\, Modupe Ayinde\, Aliette de Bodard\, \n30’ break with refreshments at arebyte Gallery \n19:30 – 20:00 – Humane Methods | ℧R – performance by Fronte Vacuo \n20:15 – 21:00 – Talk by Fronte Vacuo
URL:https://eventsforlondon.co.uk/event/symposium-science-fiction-squared/
LOCATION:arebyte\, 7 Botanic Square\, London\, E14 0LG
CATEGORIES:Arts,Cheap Tickets,Conferences,London Theatre
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END:VEVENT
END:VCALENDAR